hlmaster.gameserver(1) User Manual hlmaster.gameserver(1)
NAMEhlmaster.gameserver - How to configure your gameserver to
send heartbeats to hlmaster.
If you want to get your gameserver dynamically
added/removed from your master-server, you'll have to add
an entry into the file woncomm.lst. This file is located
within the gameservers mod directory (eg. valve, cstrike,
There might be no woncomm.lst in a mods directory, but
that doesnt really matter. You can either copy the one
found in the valve directory, or just leave it there and
edit it. If Half-Life does not find a woncomm.lst in the
mod's directory, it defaults to using the one found in the
After editing your woncomm.lst, it's required to restart
your gameserver for the changes to take effect. To verify,
your gameserver is really sending heartbeats to your mas-
ter, you can go to the Half-Life console and enter 'set-master' - respectivly 'rconsetmaster'.
You should now get a lists of the currently configured
master-servers. You can also add a master-server, while
half-life is running. This is performed with 'setmasteraddipport' - where ip is your master server's ip-address
(eg. 184.108.40.206) and port is it's port-number (nor-
NOTE: Configuration changes made with the setmaster com-
mand only remain active till next gameserver shutdown.
Therefore, you'll have to edit your woncomm.lst anyway.
An example woncomm.lst is provided within the examples
directory of the source distribution. However, here's a
short example of the master section:
Report bugs to <firstname.lastname@example.org>.
Silvan Minghetti <email@example.com>.
Copyright (c) 2001 Silvan Minghetti
This is free software; see the source for copying condi-
tions. There is NO warranty; not even for MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE.
Half-Life is a trademark of valve software.
SEEALSOhlmaster(1), hlmaster.list(1), hlmaster.filter(1)
Check http://hlmaster.sourceforge.net for newest version.
HLMaster 22 June 2001 hlmaster.gameserver(1)